Like almost every other game nowadays, Destiny just got an essential update to prepare for any upcoming Taken King expansion pack. Coming in at around 18 GB, a substantial amount of content has been added and improved, especially in regards to the Crucible PvP mode. Even so the question is, is it sufficient to bring back people who may have left the game previous while retaining the interest rate of long time masters of the game?
The Crucible as well as the new meta
If you have enjoyed Destiny’s PvP function at any point in the past 6 months, you may have ran into game titles where it seemed like the one thing people used have been shotguns, Last Words, in addition to Thorns. With the new handling update, it appears as though those days are long gone, for the moment anyways. While shotguns remain a very popular choice in the Crucible, mostly due to the in close proximity quarter nature of the majority of maps, most people seem to have switched over to using pulse rifles due to their versatility in most circumstances.
Add in the overhauled cooldown movement that have generally made grenades and supers much less popular (at least until Obtained King comes out in addition to newer and better supplies shows up), and now gunfights normally last a second before a player falls. Evidently this may sound fast, it is actually significantly slower than before, where certain shotguns and also weapons were perfect for killing within fifty percent of a second of discovering someone.
Final verdict– While it normally takes some time before people discover and flock on the new go to markers, it appears as though Bungie listened to feedback and gave every gun its site without making a person absurdly more powerful and also useful than the some other. If you left since you got sick of getting killed by the same exact guns over and over, it might be worth it to try out the “new” Crucible.
Features, features, features- from standard of living changes to significant overhauls
No, before you ask, virtually no there is no new matchmaking feature that was put in. That means that if you remaining Destiny because you couldn’to participate in end match activities, then there is truthfully not much of a motive to come back to the game.
That being said, a new features have additional some incentive an extra chance if you missed out on previously end game exercises, even if you prefer to often be?a solo battler. With a revamped and simplified leveling method, you no longer have to depend upon a team to do a raid gives you a chance from armor that might demand that you the maximum level, which in itself is a prerequisite pertaining to doing the hard form of the raid.
Instead, it can be theoretically possible to show up at a level where you can promote a raid without having truly touched the raid in advance thanks to the new increased equipment. Of course, you will always need a team to do the?raid, but at least it ought to be easier to find a group to try out with if you can get to an appropriate light place on your own.
Add in the brand new quest system (while some new quests which might be specific to each subclass, while they are more of glorified bounties), most likely better bounties, and the future changes to dusk and weekly pursuits, and you might have some fun though listening to the new tone of the Ghost.
Final verdict- Entire, PvE is relatively untouched, the ones of you who enjoy PvE exclusively are not going to realize much of a difference making the new changes mostly effect PvP. With that being said, there are new pumpkin on the stick that you chase, even if reported carrots are only a bit shinier and the stay is mostly the same.
The Considered King
Unfortunately, if you left the experience because there wasn’t anything at all new to do, you’ll have to pay up for the Taken King. After all, a few tweaked Crucible stats as well as UI updates likely don’t?account for a major portion of the 18 Gigabite update.