Like almost every other game today, Destiny just got a serious update to prepare for your upcoming Taken Double expansion pack. Weighing in at around 18 Gigabite, a substantial amount of content was added and tweaked, especially in regards to the actual Crucible PvP mode. However the question is, is it adequate to bring back people who may have left the game early on while retaining a persons vision of long time experts of the game?
The Crucible as well as new meta
If you have played Destiny’s PvP method at any point in the past Six months, you may have ran into activities where it seemed like the sole thing people used were definitely shotguns, Last Words, along with Thorns. With the new evening out update, it appears as though those times are long gone, for the time being anyways. While shotguns are nevertheless a very popular choice inside the Crucible, mostly due to the near quarter nature coming from all maps, most people seem to have switched over to working with pulse rifles greatly assist versatility in most situations.
Add in the overhauled cooldown mechanics that have generally built grenades and supers much less standard (at least until Utilized King comes out and also newer and better equipment shows up), and now gunfights often last a second prior to a player falls. Although this may sound fast, it can be significantly slower than ever before, where certain shotguns and weapons were effective at killing within fifty percent of a second of witnessing someone.
Final verdict– While it will take some time before people and flock to the new go to firearms, it appears as though Bungie listened to feed-back and gave every last gun its spot without making one absurdly more powerful or perhaps useful than the different. If you left because you got sick of getting killed by the similar guns over and over, it is worth it to try out your “new” Crucible.
Features, features, features- from daily life changes to sizeable overhauls
No, before you ask, not any there is no new online dating feature that was put in. That means that if you allowed to remain Destiny because you couldn’capital t participate in end activity activities, then there is honestly not much of a rationale to come back to the activity.
That being said, newer and more effective features have additional some incentive another if you missed out on early on end game actions, even if you prefer to often be?a solo competitor. With a revamped together with simplified leveling program, you no longer have to rely upon a team to do a raid which provides you a chance in armor that might have you the maximum level, which in itself is a prerequisite to get doing the hard sort of the raid.
Instead, it is theoretically possible to go to a level where you can promote a raid without having basically touched the raid upfront thanks to the new increased exposure of equipment. Of course, you will always need a team to carry out the?raid, but at least it easier to find a group to experience with if you can reach an appropriate light levels on your own.
Add in the completely new quest system (and some new quests which might be specific to each subclass, although they are more of glorified bounties), probably better bounties, and the future changes to nightfall and weekly actions, and you might have some fun even though listening to the new express of the Ghost.
Final verdict- All round, PvE is relatively untouched, and the of you who engage in PvE exclusively are not going to observe much of a difference taking into consideration the new changes typically effect PvP. That said, there are new celery on the stick that you chase, even if reported carrots are only a little bit shinier and the cling is mostly the same.
The Considered King
Unfortunately, if you left the experience because there wasn’t anything at all new to do, you will have to pay up for the Used King. After all, certain tweaked Crucible stats as well as UI updates quite possibly don’t?account for a significant portion of the 18 GB update.